Scotland: Edinburgh, St Giles Cathedral (part)3D Model
Scotland: Edinburgh, St Giles Cathedral (part)
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Triangles: 1.5M
Vertices: 739.5k
More model informationVR-ready
Capture location: OpenStreetMap; Google Street View.
Photos: Flickr.
Production method summary
Each step involved importing the mesh from the previous step, processing, exporting the next version of the mesh. For each import/export of the mesh, file format OBJ was used (PNG for textures).
- RealityCapture, produce untextured mesh;
- InstantMeshes, perform retopo;
- (optionally for VR scenes with unlevel ground) Blender, add ground;
- RealityCapture, texture;
- Blender, re-bake textures[1], (optionally for VR scene) import accurate map/plan as background image and use as reference for scaling mesh accordingly;
- (optionally to reduce mesh file size) MeshLab, import/export to strip out unnecessary vert/face data;
- (optionally to reduce texture file size) GIMP, scale down texture then export.
CC AttributionCreative Commons Attribution
Mar 30th 2019
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