Triangles: 168.5k
Vertices: 106.2k
More model informationMy entry to the Sea Keep Challenge. My goal was to make it as realistic as possible, despite the cartoon/handpainted look of the original. For that is used the existing textures of the model and used them in other channels, like bump mapping or roughness, and change a part of the backround and lighting. Finally I added some post-processing filters, in particular the “screen space reflexions” one.
Based on “Sea Keep “Lonely Watcher”” by Artjoms Horosilovs, licensed under CC Attribution-ShareAlike.
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