Triangles: 456
Vertices: 240
More model informationOne of my first attempts at capturing the Sea of Thieves art style… Initial model was blocked in Maya, before being exported to Zbrush for sculpting and finally texturing in Substance Painter. The compass text was added from an alpha created from an in game screenshot. For more in depth details, visit my artstation at www.artstation.com/spiritraava
Sea of Thieves copyright and original designs belong to Rare Ltd/Microsoft Game Studios.
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