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Sea Skuttle
3D ModelNoAI

Avatar of lucaoshrs
TelergyStudio
257
257 Views
11Like
Report
Triangles: 7.3k
Vertices: 3.7k
More model information

Meet Sea Skuttle, the curious critter of the deep with a shell as vibrant as the ocean itself.

It was made using ZBrush and Blender and textured in Substance Painter. Down here you’ll find the technical details of it.

Geometry:

  • Vertices: 3676
  • Edges: 7394
  • Faces: 3720
  • Triangles: 7348

Textures:

  • 4K maps
  • Albedo
  • Ambient Occlusion
  • Roughness
  • Normal Map
  • Emissive
  • Occlusion map and Roughness map are packed in a single texture.

Rig:

  • Bones grouped and coloured
  • Separated in Layers
  • Rig UI script
  • IK FK Switch for all legs

You’ll be able to find 2 more subdivisions in the Blender file to be used as LODs, the details presented here are from the highest LOD (lower details).

This model was designed to work on any major game engine.

Got any question or suggestion? Send us a message or leave a coment.

Published 2 years ago
Mar 18th 2024
NoAI: This model may not be used in datasets for, in the development of, or as inputs to generative AI programs.Learn more
  • Animals & pets 3D Models
  • Characters & creatures 3D Models
  • rpg
  • spider
  • crab
  • character
  • stylized
  • fantasy
  • sea
  • noai

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