“A legendary weapon thought to unlock the secret hoard of the Kraken. No one has found it’s location or survived to tell the tale.”
This project was a fun project to practice skills in stylized sculpting and texturing. I based the dagger off of a World of Warcraft concept by Christopher Hayes. https://www.artstation.com/artwork/lgKD5 I modified the concept and created the map, table, and floor to build a small scene with a little bit of a story behind it in order to round out the project. I sculpted with zbrush, textured with Substance Painter, and rendered with Unreal Engine 4.