Triangles: 12k
Vertices: 17.4k
More model informationA little scene featuring character and environment art I did for an unreleased indie game titled “She Calls”. We worked on the game for around two months with the aim of releasing on PC. We were going for a stylized, low poly aesthetic as seen in The Witness, Shelter, The Long Dark, etc.
Character bones and skin weighting by Gage Birch
You can see more of my work at www.devoncarlson.com
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