Triangles: 49.1k
Vertices: 25.2k
More model informationFanart of my favourite League of Legends character, Shen. Concept is based on the original character ingame model, the splash image, and the Shen rework concept by Raphael Perroni. Modeling and rigging made in Maya, Detail sculpting in Zbrush, Textures and painting in Substance Painter.
2019
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