Triangles: 162.1k
Vertices: 82.2k
More model informationThis project was the first full environment I ever modeled/textured using Maya back in late 2017. I learned a lot about using paint textures, using various materials to get a desired look, as well as experiencing the process of modeling an environment from scratch following nothing but a concept picture. In the end, I was just proud to be able to recreate an iconic location from the Marvel Cinematic Universe.
CC Attribution-NonCommercialCreative Commons Attribution-NonCommercial
Feb 9th 2018
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