SIG Sauer ROMEO7 Red Dot (11 parts + 4K texture)3D ModelNoAI
MESSAGE ME IF YOU USE THIS BECAUSE I AM EXCITED AND WANT TO SEE WHAT YOU USE IT FOR!!
Modeled in Plasticity, UVs in Blender, textured in Substance Painter.
https://www.artstation.com/artwork/elN6AX
All 11 parts can be removed to make animations or destrutibility or whatnot. Hidden faces have texture, but at a much much lower texel density.
I wanted to make it close to the original, but didn’t stress about getting it 1:1 in the details and compromised some areas for the sake of optimization.
Polycount is a bit on the higher side considering as a scope it could potentially be made full screen in 4k and faceting would be really noticeable.
I included placeholder lens textures but would personally replace these in engine for anything FPS with shader/mesh etc.
The front cover cap can be removed, and can be duplicated and scale to cover both sides if needed (saving texture space).
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