Triangles: 1.2k
Vertices: 614
More model informationNeutral tone cutlery
Low polys are 160 to 220 triangles in poly count per each utensil.
Forks are a bit ‘experimental’ and might perform inadequately in different renderers/engines and depending on how opacity is handled - feedback is appreciated.
Included baked textures:
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normal
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opacity (forks)
Roughness map is a default SP texture just for demo purposes, I strongly advise using your own. Meshes were triangulated before baking.
High polys are provided if you want to do your own baking or just use them instead of low polys. They are all non-destructive subdivs, so you can easily edit them as well (be aware: knives use Blender geo nodes, if you’re having issues with them, just delete the modifier).
CC AttributionCreative Commons Attribution
May 23rd 2023
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