Triangles: 6.6k
Vertices: 3.4k
More model informationAs a Prop Artist for October Games, this is my latest and favorite
Programs Use: * Autodesk Maya; Modeling, UVing * ZBrush; Sculpting High Poly * Substance Painter; Texturing
Polygons/Tris: * Skull Pile 3988 Polys * Skull Complete 1328 Polys * Skull Head 696 Polys * Skull Jaw 632 Polys
Please note that I have full athoerization to show my 3D work
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