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More skyboxes for “Carly and the Reaperman”. This one is also meant to portray inside a person’s mind. The setting of this game is supposed to be vaguely inspired by the liberation war of Bangladesh, so I wanted to create a skybox that used the color red and green.
While the other skyboxes had varying intensity in emission, this one had the eyes in the forest completely fading in and out, faking some kind of “wolves/monsters are appearing and looking at you”-effect.