[Skyrim] Lydia PortraitYour model is disabled. For more details go to Edit properties3D Model
I wanted to try to do some sculpting practice on the realistic side of semi-realisim, so I chose Lydia from Skyrim to be my test subject because I got sucked back into playing Skyrim there for a little while, haha
Can’t say I’ll do anything like this again any time soon because I really dislike the texturing part of texturing (i.e. painting in skin pores is boring as heck to me), but I definitely learned some cool skills during this that’ll help a lot moving forward!
Time taken was 43 hours. Everything done within Blender 2.8 besides texturing which was done in Clip Studio Paint and 3D-Coat