Triangles: 2.3k
Vertices: 1.1k
More model informationMy first complete UV rendered 3D model. The task was to draw a toadstool from several perspectives, then sculpt the model in Maya using as few shapes as possible. This was made using a single shape, through extruding and use of the multi-cut tool. The UV was taken into Photoshop, where I made the texture for this model.
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