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More model informationIMPORTANT godot import => reimport 60 fps / optimizer OFF / interpolation mode nearest unity import => anim compression OFF / resample curves OFF unreal import => check similar options
MAJ 03/18/2022
-separation of the shooting and reloading animation.
-animation of the arming lever
-ejection animation of the empty ammunition during the reloading animation
-separation of the weapon’s scope into two meshes to hide it in play
-addition of sights when the scope is hidden
-add of ammunition and empty ammunition
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