Triangles: 2.7k
Vertices: 1.4k
More model informationHere is a sample of a studio’s test I recently had. It aims at photorealistic 2k textures with a limited polygon count. I am fairly happy with the result and am thinking of more projects of such type. Modeling has been achieved through Maya and Zbrush, Texturing with Substance 3D Painter + Photoshop vectors for logos and texts; Rendering has been done with Marmoset Toolbag. Hope you enjoyed, cheers !
2 comments