Triangles: 20.1k
Vertices: 10k
More model informationQuickAndDirty
This was an expiriment to see how far I could get by skipping the retopo and UV layout steps and just using a decimated mesh with automatic UVs. Just a speed sculpt out of ZBrush then textured in Substance painter.
I figured it’s time to make some more generic types of things to round out my portfoilo so folks know I can do more than just characters.
CC Attribution-NonCommercialCreative Commons Attribution-NonCommercial
Jan 6th 2017
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