Triangles: 459.4k
Vertices: 257.7k
More model informationI got 4 frames per second xD.
Just a test of all animations in one scene, it works, but the fps are terribly low. No surprise, with 2320 individual objects which need to be animated for each frame.
I tried the rigged version where all the parts are parented to the bones of the armature, but the result was even worse!
I’m going to try something else to get this to work at more than 25 fps, but I’m not sure if it will work.
Jun 28th 2021
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