Triangles: 4.4k
Vertices: 3.1k
More model informationMain character for a mobile game created in Gamedev Camp.
Feathers were created in Blender by using hair particles, replacing them with planes and manually rotating or moving some of the planes.
Available animations:
- Idle
- Movement
- Interaction
Tools used:
- Zbrush for sculpt
- Blender for retopology and animations.
- Substance 3d Painter & Adobe Photoshop for texturing.
Oct 26th 2022
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