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This is an animation and model I created for the game “72 Hours,” which will be linked to my profile in a few days. It is a small tentacle meant to attack the player as they make their way through the human body. I modeled and animated everything myself in Maya, with one small exception being that a fellow artist by the name of Casssandra Munn duplicated the original spikes I made around to be more plentiful on the model.