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This is an attack animation that I made in Game Animation II at Full Sail. We were to pick a character type that we wanted to exemplify with the animation, and for this I chose the thief. I figured the thief stereotype would be someone more sneaky, flexible, and agile than they would be strong. So by that logic, a nice spin move would give this green guy some added momentum for his power move. There may be changes that I’ll make in the future such as hand movement as it was pretty time consuming just to get him to spin all the way around like that, but for now with other projects to work on I think it’s pretty close to exactly the way I want it.