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Statue 1 (Photogrammetry) 3D Model
This was an exercise to practice photogrammetry under the worst possible circumstances: White plaster in an uniformly lit white room… The tool I used for photogrammetry was Autodesk Memento Beta. Some parts still had errors which I cleaned up in Blender, using a combination of the modeling and retopology tools as well as texture painting and texture baking.
The original is a plaster cast, we got the kind permission to use it from Göttingen Centre for Digital Humanities (GCDH) during a 3D springschool I taught there.