Triangles: 14.6k
Vertices: 7.5k
More model informationI’ve been playing around with Substance painter and I’ve got to say I’m having tons of fun with it. This model in particular is my first real attempt at texturing. It has some issues with the normal map due to the high poly having some ‘mistakes’ in it .The mag and trigger also need a bit of work as well, but all in all, I’m happy with the result. Maybe I’ll get around fixing them sometime later.
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