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Stick Variation 1 3D Model
Modeled for our first playable game at the Academy of Interactive Entertainment of Seattle. Art style was lo_poly and used specular maps to aim for a very stylized look. Additionally, all textures were hand painted in Photoshop then overlaid with a watercolor layer.
View on my artstation: https://www.artstation.com/artist/radiantties
Programs used: Maya 2016, Photoshop CC 2015