Triangles: 1.8k
Vertices: 1k
More model informationI created a very low poly version of the 3D scan manually. Made some seams and a manual UV map, then baked the diffuse and normal textures.
The UV maps work a bit better then the optimised version, but obviously the geometry is really simple.
Thanks for looking :)
Please let me know if you use this in your work.
CC AttributionCreative Commons Attribution
May 7th 2021
Comments