[Student Work] PES - Vindia (Original Character)3D ModelNoAI
[Student Work] PES - Vindia (Original Character)
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Triangles: 7.9k
Vertices: 4.1k
More model informationThis work consisted at choosing a project that would takes me around 20 hours to do. I choose to modelised a bust of an original character, made in May 2025. It is the result of an exercise. This model was made in Maya and hand-painted in Substance Painter. I progressed in terms of optimising the numbers of tris for a 3D modelisation and drawind handpainted textures.
Fifth student project at ISART Digital in the second year of Game Art in 2026. The 3D model was created based on concept art provided drawn by myself.
The characte bust’s textures on 1024x1024px resolution with 2.56tx/inch of texel ratio. 7899 Tris;
Date: 03/02/2025 By: Tom PHILIPPE
Instagram: nisuke39 Twitter: @Nisuke39T Bluesky: @nisukeblue.bsky.social
Mar 2nd 2026
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