Triangles: 4.6k
Vertices: 2.5k
More model informationLow poly stylzed house in a desert, took a lot of inspiration from Junkertown/ Overwatch & Slime Rancher. Started out as a hand painted experiment, however a lack of experience and skill in this area changed plans to use techniques I’m more familiar with.
Materials were created in Substance Designer and imported into Painter to texture the rest of the model and add detail. Experimented with a lot more filters within Painter to create some happy accidents and nice effects on different objects.
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