Triangles: 7.6k
Vertices: 7.6k
More model informationStylized simplistic forest tree sculpted inside of VR with Oculus Medium.
Retopology generated inside of Mudbox.
Quick and crude auto UV unwrap inside of Maya (got lazy).
Baked Normals, AO and Color Map from the original vertex painted mesh from Medium onto low-res mesh with Marmoset Toolbag 3 .
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