Hi there I hope you are fine =). I am finally fine too after this model. Actually and as you can see it is a really simple model but I did it with really different and complex technique. I firstly tried to add extract and bevel ,final object in scene you can see for creating high poly model but because of shape bevels didnt worked well. It was looking really scretched for that reason I tried different method. First of all I modeled low poly version with flat and non circular leaves after that I added extraction and bevel to that faces after baking I created these final version in the end I modeled 3 different version of this tree these are low poly- high poly and final version in scene. It was a really complex at the begining because I faced with a lots of baking problem but in the end I got it how it works finally =)
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