Triangles: 70.7k
Vertices: 41.7k
More model information3d model of a stylized tree for exterior design or a game. I created this tree for myself, I wanted to get a look of the tree that grows on a rock. It’s not heavy on polygons (abound 35k), textured with the base color, roughness, AO, and normal maps. Bark roughness and AO are combined into one texture. The tree is separated into two materials (bark and leaves). All the leaves are distributed by hand (no particle systems or plugins). There is a tiny overlap on the bark near the roots made for minimization of texture stretching. Completely not visible on the model.
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