Triangles: 170.8k
Vertices: 86k
More model informationMy Artstation: https://www.artstation.com/tannyloakhajorn
A project I’ve been working on throughout the month of March. Based on my own original concept art. Model was sculpted in Zbrush, retopologized in Maya and textured in Substance Painter. A few of the material was done using Substance Designer. Rig done using Accurig and animation via Actorcore.
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