Triangles: 784.5k
Vertices: 396.2k
More model informationHave you ever wondered how to model some shapes? Well then here is the totally somewhat probably correct Model for you. Basic Setup - Workflow - Final Non SubD Look, SubD Look. Most insets are done via Booleans / Most flat to round with deform-bend
Ideas Based on a Pinterest Collection and the Polycount Forum Done as Training Exercise to test myself, Feel free to use this to Learn how to do certain shapes :)
CC AttributionCreative Commons Attribution
Dec 29th 2017
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