Triangles: 56.9k
Vertices: 30.5k
More model informationThis little guy was fun to create. I was going for a bot that looked like it could exist in the next 5 to 10 years. Something Boston Dynamics would make for search and rescue missions or some kind of surveillance bot for a construction site. I wanted it to look very utility like and not sleek. It also needed to look like it had been out in the elements, so It has a fair amount of grunge on it. I modeled the bot up in Maya and created the materials in Substance Painter. The ground and weeds are assets from Megascans.
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