Triangles: 44.8k
Vertices: 23.4k
More model information- Hi everyone,
- This is my grad work for XYZ school course.
- As big fan of Cowboy Bebop I decided to make a Swordfish.
- I used Maya for modeling and animation, Mamoset for baking AO and normals, fixed some in Photoshop and paint in Substance Painter.
- The model has four 4k sets with texel 8 px\cm. I chose metal\roughness pipeline and got transperency map for forth set.
- 44.5 k - tris, 24 - verts
- I add some details to the texture that appeared during the anime plot.
- And I hope you like the model. In any case, leave feedback, it will help me a lot.
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