Triangles: 27.4k
Vertices: 13.7k
More model information3D Model of a “T-Shirt & 3 Fourth”
*IMPORTANT- 1. When the “GLOSSINESS Texture Map” if attached to a “ROUGHNESS shader”. Be sure to “INVERT” the “Texture Map” to ensure correct results.
*Technical Details- Polygons: 31,466 Vertices: 31,536
Texture Map Resolution = 4096 x 4096 DIFFUSE SPECULAR ROUGHNESS NORMALS
*Tip- The Model is intended to get “Highest Possible Quality” with 4K Textures. However, In real-time applications like “Unreal” or “Unity”......Use Texture Maps of the Resolution of 4096 x 4096 only if it fits your requirements.
Comments