Game-Ready PBR low-poly model of a tactical vest. All materials and textures are included. The textures of the model are applied with UV Unwrap. Normal map was baked from a high poly model. Including 3dsmax and Blender, OBJ and FBX.
15574 polygons 28239 triangles 14696 vertices
Maps:
vest_BaseColor_Sand.tga, vest_BaseColor_Black.tga, vest_BaseColor_Camo_01.tga, vestBaseColorCamo02.tga, vestBaseColorCamo03.tga, vestBaseColorCamo04.tga, vestBaseColorCamo.tga, vestBaseColorGreen.tga, vestNormal.tga, vestSpecular.tga, vestMetallic.tga, vestAO.tga, vestCurvature.tga, vestGlossiness.tga, vestRoughness.tga (4096x4096)
detailsAO.tga, detailsBaseColor.tga, detailsCulvature.tga, details Diffuse.tga, detailsGlossiness.tga, detailsMetallic.tga, detailsNormal.tga, detailsSpecular.tga, detailsRoughness.tga (4096x4096)
1 comment