3D Model
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Follow up to my previous model on the Crystal Saga’s Crystal Ruins. This time I wanted to establish that not everything is in shambles and there still is trade going on. Our hero is a shop keeper’s son, so making a stall was the next best thing to portray his origin.
Modelled in Maya, sculpted in Zbrush and textured in Substance Painter. Reused one rock asset from my Crystal Ruins model, because the grass looked a little empty.
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