Triangles: 408.6k
Vertices: 205.4k
More model informationA demon creature I modeled, sculpted and textured. Went for a fun hybrid of Fantasy creature with some modern attire. I set the base template of the body and clothing in Blender, cutting away at a human model for various parts of the clothing. Then I took it into Zbrush for basic sculpting and UVs. Then it was transfered over to Substance, where I learned to use Substance’s workflow to paint and texture all attire and skin. This is my first project where I learned a full model/sculp/paint workflow.
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