Triangles: 11.4k
Vertices: 6.3k
More model informationDISCLAIMER: I did not make the model itself. All original work belongs to Bethesda and Zenimax. I am only responsible for redesigning almost all of the texture appearance.
This was a personal project I decided to do a while ago for a personalized retexture mod, for the Pip-Boy in Fallout 4. Textures were made using Substance Painter 2. However, a few parts of the textures are not my own and are still part of the base texture made by Bethesda.
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