Triangles: 1.7k
Vertices: 840
More model informationTest normal’s map accuracy - sharp edges through normal map texture instead of geometry. For low consume memory every my model balanced between polygons count and UV map for final texture size limit 1024x1024. This model made through PBR texture pipeline with returned 4 textures. Tested on UE4 on PS4.
CC Attribution-NonCommercialCreative Commons Attribution-NonCommercial
Mar 2nd 2019
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