Triangles: 138.9k
Vertices: 69.5k
More model informationHere is Thanatel, a humanoid creature that I made from A to Z. I merged several animals and objetcs to obtain a demonic creature that comes out of hell.
Sculpt was done entirely in Zbrush. The painting and the baking were done in Substance Painter. I’ve done all the rig and the animations in Maya.
You can see more about it on my Artstation.
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