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Thanos (3D model) 3D Model
This is my model on the marvel comic book character Thanos. This model took me less than 2 weeks to make. I used software such as zbrush for the high poly, topogun for the retopology, 3ds max for the unwrap, skinning and rigging, substance painter for the texturing and unreal engine 4 for the final renders. I made different facial expressions by using the morph target in 3ds max.