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This project started as a small desire to model something medeval. I started on the catapalt, and from there wanted to animate it. However i thought it would be fun to have a looping animation. This then spawned the idea to create a character who was determined to siege this tower after after he formed a sort of rivalry with the owner of the tower. I ended up adding a lot of addition props to the scene that i hadnt originally accounted for. I also removed a character from the tower, who i put a bit of time and work into, but he just didnt fit into the scene well enough (i may do a seperate/individual upload of that character).
This was my first animation (in several years) of my own character, modeled and rigged from scratch. Im not really an animator, but i thought it would be a fun challenge to add in a character and fully animate them. Modeling and animation was completed in Maya and Zbrush. Texturing in Substance painter and photoshop
It came to about 2.5 weeks to complete animation being the slowest