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A few years after I left Bethesda Softworks, I started work as the Artistic Director at Year Seventeen, a company I started with another Bethesda friend. The indie game we made, “Fireborne,” was never completed, so all the artwork I did for it (and I did a LOT of artwork) never saw the light of day.
Though I don’t have much time these days, I did want to spend a little time to go back, polish up some of that work and post it. So here you are! The Hunter-Killer, or White Greedling, was supposed to be one of the deadliest enemies of the Fireborne!