The KnightYour model is disabled. For more details go to Edit properties3D Model
This character model was part of a game project for my final course this spring. This character was the main antagonist in our game “Jeniah”, and he was the final boss of the game that the player had to fight against and defeat. Our game project was very inspired by Souls-games like Dark Souls and a little bit of Bloodborne, and so I did my best to try and get the rigth “feeling” for the characters.
I had four days to come up with the concept, model from scratch, and texture this character and put it in the game.
* Base body modeled in Zbrush. Armour and retopologization in Maya. Textured in Substance Painter.*