Triangles: 543.3k
Vertices: 306.2k
More model informationScene & objects designed in Maya. Aim was to create a static diorama which had to be a room with at least 20 objects in it.
I chose to design the Oracle’s lair, a medium/fortune-teller having divination powers. They would be a character of a modern or close future video-game, hence the computer and cellphone in the room.
I chose a colorful style reminding esoterism and mystery.
We had to texturize the scene in Photoshop using gradient texturing, I also used it to draw some planar designs (as on the wall) including the god rays. I also used cel-shading to create black outlines and give a drawn aspect to the scene.
Feb 17th 2024
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