The Park Bench-Park BenchYour model is disabled. For more details go to Edit properties3D Model
This is the model for my Park Bench: A Diorama project. This project was created in Unreal Engine 4 and can be seen here: https://drose.artstation.com/projects/KYqAG
This Bench uses 2K maps in Sketch Fab and 4K maps for the full Unreal Project. Texture were created using GameTextures.com base Substance Materials that were applied and modified by myself in Substance Painter. Modeling was done in Maya with the High Poly being worked on in Zbrush. The model was intended for high quality close ups which is the primary reason for an incredibly inflated Geometry Count. Other LODs were made with more reasonable (yet still inflated) triangle and vertex counts.