Triangles: 6.1k
Vertices: 3.1k
More model informationThis is the collection of the 3 main Rock models and associated textures I used for The Park Bench: A Diorama (https://drose.artstation.com/projects/KYqAG). The Cliff Face Model uses 4K source maps while the two boulders used 2K maps (maps have been shunk to a mix of 1K AO and 2K everything else for SketchFab). In the Unreal project, I used additional shader techniques for smooth blending between different models as well as decals for added variation and detail.
Base materials from Gametextures.com were compiled and mixed in Substance Painter for the final textures.
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