Triangles: 8.9k
Vertices: 10.3k
More model informationThe Room
Software used:
- Autodesk Maya: Model, Ambient Occlusion Map
- Adobe Photoshop: Diffuse Map, Specular Map
- xNormal: Normal Map
Maps:
- Diffuse Map
- Specular Map
- Normal Map
- Ambient Occlusion Map
- 2048x2048 (2x), 1024x1024 (5x), 512x512 (3x)
- Textures by cgtextures.com
Jul 11th 2015
3 comments