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Over the course of the summer I made quite some 3D hand painted props for Ashleigh Warner’s CGMA course: Creating Stylized Game Assets.
This is the assignment for the first week, we had to create three cubes with all of them having an unique theme. The focus in this assignment was on creating a texture with two unique sides, focusing on painting.
The cube on the left is a stool, the one in the middle a crate with carrots and the one on the far right is just a ‘tech’ box.
These were created in Autodesk Maya, 3D Coat & Photoshop.
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